276°
Posted 20 hours ago

Red Dragon Inn Boxed Card Game

£18.975£37.95Clearance
ZTS2023's avatar
Shared by
ZTS2023
Joined in 2023
82
63

About this deal

The Wench thinks you should stop playing with the drinks" cannot be used to Negate a card that affects a Drink Event Card. Why are we thanking you? It’s because you guys are so awesome we have to move forward with an early reprint of Red Dragon Inn 3 and another of Red Dragon Inn 1! As part of this reprint, we decided to do a few updates to the rules and card with more clarifications that fix some problems we have come across. The Wench thinks you should stop playing with the drinks" cannot be used to Negate a card that buys you Drinks, forces you to drink, or directly increases your Alcohol Content. Negate Example: Kaylin plays "Don't call me cute!" to make Serena lose 2 Fortitude. Serena plays "How dare you strike a Paladin! " to make Kaylin also lose 2 Fortitude.

As we where playtesting for upcoming releases, we ran into a few holes that made certain card interactions a bit too strange. None of these changes affect the power level of the cards (unlike our Errata Buff to Eve we talked about earlier), but instead just clarify the intent of the card. If a player passes out as a result of drinking a Drink during a Drinking Contest, that player loses the game, but does not split their Gold among the other players until after the Drinking Contest is completed. Kaylin responds with "We don't think so!" Serena's card is Negated, so it has no effect. Serena does no damage to Kaylin, and her Piety remains unchanged.When you Negate a card, you completely prevent it from resolving. The Negated card goes to the appropriate discard pile. None of its effects happen. Ignore Example: Serena plays "Blasphemer! " to make Kaylin lose 3 Fortitude. Kaylin responds by playing "*Poof!*" to Ignore the effects of "Blasphemer!" Kaylin Ignores the Fortitude loss, but Serena still gains one Piety, since the card effects her normally. If "Winning Hand!" is played and it is followed by a Cheating Card, then any Gambling or Cheating Card can be played next. Just remember: Older versions of this card (or any other card) should be played as though they had the revised wording printed on them. If you run out of Gold during a Drinking Contest, you will remain in the game at least until the Drinking Contest is finished. Ignore any effects that force you to pay Gold. If you do not win the Drinking Contest, you are out of Gold and out of the game!

Example: Wizgilleplays "Hey! Let's test out my new drink creation device!" She reveals the Gear Card "Too much steam!" and chooses Kaylin and Phrenk to each loses 1 Fortitude. Kaylin plays "*Poof!*" to Ignore the Fortitude loss. Wizgille may still give one or both extra Drinks to Kaylin. Anytime Cards may also be played here. When all players are done playing cards, each player drinks and discards their Drink, then the player who revealed the Drink with the highest total Alcohol Content receives one Gold from each other player. Example: Wizgille reveals Water as her Drink. Phrenk spikes it with all three of his spike cards, plus Poison. After all the Drink modifiers resolve, Wizgille plays “I didn’t activate my temporal dilation field. It’s just deja vu” to Negate the spiked Drink. (Under the original RDI 3 rules, this play was not allowed, since the Negate window for her Water had already passed.) Timing”: we made two changes here. First, we removed the concept of the “Negate window”. In the revised rules that came out with the release of RDI 3, we decided to structure responses to cards by saying that first you have a chance to Negate the card, then you have a chance to do anything else to it. After a bunch more playtesting, we’ve decided that we don’t like this change, so we removed it.

Gambling

It may be played in response to an effect that forces a player to leave the Round of Gambling, even if that effect would result in only one player remaining in the Round. Chieftain’s Ice Beer is a right of passage for men and women of the northern barbarian kingdom. Legend tells that the Chieftains of old would meet over a fresh batch of Ice Beer, challenging one another to a drinking contest. The young Chief Killian, as the story goes, not only bested all challengers, but never felt the ill effects of the brew on the morning after. Killian would later become the Chief of Chiefs, and his clan’s recipe for Ice Beer became the standard among the tribes. Brewed by fermenting steppe vegetables and then allowing the water content to freeze off, this “beer” is more of a distilled spirit. The remaining liquor is then mixed with various spices, sampled, and diluted with water again to create a refreshing yet full-bodied beverage. Boys and girls among the barbarian tribes drink this brew to prove their vigor. Redirection Example: Kaylin plays "Actually, his bite is worse than his bark" to make Eve lose 3 Fortitude. Eve plays "I'm not Eve. She's over there " to redirect the damage to Wizgille. As soon as the last player passes, the Round of Gambling ends immediately. You may not play cards that would affect the Round after this point unless the card explicitly states that you can. In particular, "Oh, I guess the Wench thought that was her tip..". may not be played after the last player has passed.

Example: Kaylin is at 0 Alcohol Content. Phrenkplays "You're looking a little green. Drink this. " to make Kaylin lose 3 Alcohol Content and pay him 2 Gold. Mead Example: Wizgille reveals Mead during her Drink Phase. No player alters the Drink, so she decides to split it with Kaylin. Phrenk plays "Hereya go... This 'll make that drink better! " to add2 Alcohol Content to the Light Ale. After Phrenk's card resolves, Kaylin will have another opportunity to play "Ah! I really needed a bath" to Ignore the spiked Light Ale, even though she previously chose not to respond. It is possible for multiple players to lose at the same time. If this happens, first determine which players are passing out. Each of those players divides their Gold among the remaining players as described above. If you have played before, please read "The Characters" and review the "Other Rules" section, since a few of the rules may be different from what you're used to.It may not be played in response to "Gambling, I'm in!" or "I raise!" as a means to avoid having to ante. This is simply to clarify that Serena’s piety depends on whether or not she chooses to take Gold. Whether or not she actually gets any Gold is irrelevant. An example situation where this could be a problem is if Serena plays this card on Eve and chooses to take Gold, and Eve plays Illusionary Coin. Even though Serena receives no Gold, her Piety still goes down by 2. Chaser Example 1: Phrenk drinks from his Drink Me! Pile and gets Wine with a Chaser. He reveals the next card on his Drink Me! Pile and gets Dragon Breath Ale. If your Alcohol Content is ever greater than or equal to your Fortitude, you fall unconscious and the Wench drags you up to your room to sleep it off. Your Gold is divided between the Inn and any players still in the game. Some cards, such as "I'm not Eve. She's over there" (from The Red Dragon Inn 2) allow damage to be redirected from one player to another. When this happens, the game treats the Fortitude loss as though it came from its original source.

You do not have to pay Gold when you buy Drinks in this way. The Inn keeps a tab, and you will pay for these Drinks later. (See "More Drink Rules" below for details). If all remaining players would lose the game simultaneously, the game is a tie between those players.

Other Rules

Buying Drinks cannot be Ignored. However, if a player plays a card that allows them to buy extra Drinks for another player, any player may use an Ignore effect to Ignore other effects on the card.

Asda Great Deal

Free UK shipping. 15 day free returns.
Community Updates
*So you can easily identify outgoing links on our site, we've marked them with an "*" symbol. Links on our site are monetised, but this never affects which deals get posted. Find more info in our FAQs and About Us page.
New Comment