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Posted 20 hours ago

Inis Board Game

£22.495£44.99Clearance
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Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you’ll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom. Assembly: At the start of each Season, the chieftains gather for an assembly where they divvy up the responsibilities that need to be fulfilled during the upcoming Season. Play is driven by drafting cards (leaving you with a hand of four) and then playing these cards to change the board state in the main phase of the game. Cards in Inis will do everything: adding to the map, moving units, making a territory a safe space, adding buildings, and more. Players keep their Deed tokens in front of them and visible at all times. Each Deed token can act as a "wild" toward meeting any one victory condition by adding "1" to the number of specified requirements. A player has units present in territories with at least 6 sanctuaries (a type of building in the game).

Leadership: Be the leader — i.e., have more clan figures than all other players — of territories containing at least 6 opponents' clans.Religion: Have your clans present in territories that collectively contain at least six sanctuaries. The Triskel cards can be played at a time specified on the card and include effects such as cancelling another player’s action, or gaining advantages in battles. Inis is a really brilliant game that I can't recommend highly enough. Whilst it may initially appear to be a war game (especially when played with just two players), it soon becomes apparent with higher player counts that a long protracted war will often leave those players affected at a significant disadvantage to the other players. Important: In Inis, the only way a player can perform any action in the game (placing new clans, moving clans, building Sanctuaries, etc). is by playing a card. Because of this, which cards you draft during the Assembly phase is essential to you winning the game. Inisis a game deeply rooted in Celtic history and lore in which players win by being elected King of the Island (Inis). Players can try to achieve one of three different victory conditions:

Deed tokens can be gained through certain actions and allow you to use them to reduce the victory target (i.e. instead of requiring you to have people in six different areas, you could have four with two deeds tokens). So it is any good? Inis is a deep game. It’s a deep game about power struggles, and it’s one that makes a very interesting statement about them. 2-4 players are competing to become ruler of the island, and each player is a pretender to the throne. I’m not going to dive too deeply into the specifics of the rules, but I will outline the three different victory conditions with some granularity. As soon as a clash occurs, players immediately resolve the clash before continuing on with the round.For your first game of Inis, we recommend that you play the discovery scenario. The rules are unchanged, but you must set up the game as follows: Careful drafting, hand management, bluffing (especially once players understand the importance of passing their turn), good timing, and a precise understanding of the balance of power are the keys to victory. After a discovery game you'll be ready for a full and epic game, where an undisputed player will be king by the Assembly for his merit and wisdom.

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