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Sea of Thieves RPG (MGP70000)

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Hoarders can open treasure chests. This is far from the only example of having game logic clash with the do anything nature of tabletop roleplaying, but it can be a shade disconcerting if you’ve not already bought into the setting. As with all aspects of the Sea of Thieves expanded universe, Mongoose's proposal swiftly found itself before Rare's Head of Brand and Licensing Adam Park, alongside Brand and Licensing Art Director Peter Hentze. Having sampled more than their fair share of tabletop gaming sets at conventions and expos around the world, Peter and Adam were already big fans of Mongoose, and could immediately see the appeal of combining Sea of Thieves' shared-world experience with a roleplaying game centred on a crew adventuring together. Needless to say, it wasn't long before the project was underway.

If you're new to TRPGs like Dungeons & Dragons, don't worry, you're still part of the target audience. If not, you'll probably know the company making Sea of Thieves Roleplaying Game: Mongoose Publishing, the company behind the latest editions of Traveller and Paranoia. The former tabletop game is about going on dangerous voyages for big profits, and the latter is about people ostensibly cooperating to achieve a goal but mostly sabotaging each other in various hilarious ways. In other words, the pedigree's all there for a proper Sea of Thieves experience. We wanted to do more than a pirate game with Sea of Thieves branding. We wanted to capture the 'essence' of the video game and transpose it, taking advantage of the strengths of tabletop gaming– such as no game-based limits on what players could attempt to do and, of course, using the best 'graphics' in the world!

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There's a long-standing tradition to convert popular titles to pen-and-paper games, and Sea of Thieves is getting the same treatment. Today, Mongoose Publishing announced that a "Sea of Thieves Roleplaying Game" was in the works. The description said the following.

Matthew Sprange, the veteran game designer who helmed the Sea of Thieves RPG, was involved from the get-go: Pirate Ledgers: Six cards that show what your pirate is carrying and how close they are to becoming a Pirate Legend. Want to fire a cannon at it? Drop it offa cliffand retrieve the gold from its smashed remains? Nope, not goingto work. The game says only Gold When most video games get adapted to the tabletop they bring acres of fiddly rules with them, so it’s refreshing to see this take on Xbox One and PC game Sea of Thieves ditch the complexity in favour of a light and breezy storytelling game. Once you get playing, however, it’s hard to imagine its appeal extending too far beyond existing fans who are happy to accept some of the setting’s quirkier mechanics.

It’s delightfully silly stuff, but when you begin exploring it some of the ideas that we simply accept when they’re in a video game become a little awkward when it comes to a tabletop RPG. If you find a buried treasure chest, for example, you can’t actually open it yourself – instead, you need to take it to a specialised in-game faction who will trade it for a reward. We're referring, of course, to the couriers who were delivering copies of the long-awaited Sea of Thieves Roleplaying Game, because we enjoy an obvious comedy bait-and-switch as much as anyone. Yes, the time has come to unbox a set of Legendary Dice, grab a mulled grog and some friends and bring the Sea of Thieves experience to your dining table, kitchen counter or any other suitable surface. Please Note: The Lord Guardian Sails DLC code only comes with the physical box set, not the PDF edition of the Sea of Thieves RPG.

Plus! There's an exclusive code for the very appealing Lord Guardian Sails, which, once redeemed, can be used in Sea of Thieves the video game. Here they are now: Those lovely Lord Guardian Sails. Are you seeking grand adventure, mighty sea battles and the glory of the pirate life? Do you have the strength to battle hordes of skeletons, treacherous rogues, and ancient curses? Then get ready to set sail, roll dice, and make your mark upon the Sea of Thieves!Even when the link to the preview worked, it wasn't an especially good preview. Hopefully the notice that the preview is broken may give them an excuse to revisit it. If the party accrue enough successes they solve the problem at hand and move on, but if they don’t manage tothe goal within a certain number of rounds they fail and have to deal with the consequences. On top of this, particularly bad rolls can either injure players – taking dice away from their pool – eat through resources or cause further spiralling problems that need to be dealt with. Not content with merely being a video game, a series of novels and comic books, a selection of torsowear for the discerning lady and gent, and also a cup, Rare's piratical multiplayer adventure Sea of Thieves will soon be a tabletop RPG, courtesy of Mongoose Publishing. It’s a workable enough system that can be made incredibly flexible with a bit of thought, though it does come with a couple of quirks. As players start rolling more dice things can get very swingy,generating either oodles of success or a tide of horrible failures in a single go, and failing to make much distinction between different characters. Mongoose Publishing is well-regarded in role-playing circles, having designed and released the likes of the Traveller and Paranoia series - and early word based on the eBook seems pretty positive over on the Sea of Thieves subreddit. The tabletop RPG's designer has even dropped in to share additional details for those wondering exactly how a game will unfold.

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